Zekna: Doren, the crushing weight of bogeymen
Looking on my map I note that the “Prairie of Euphoria” is directly next to “The Virginal Dune.” I can only think that whoever generated this world knew what they were doing.
I decide to go longways towards a dark fortress, and maybe go to the Prairie of Euphoria afterwards. Frist, though, I must address the fact that I have no food. I decide to use all my loot to buy some at the next town over.
On the way: cheetah ambush. I dispatch it pretty easily. I pick up the bones meat, hoping to make a profit in the town. I stop by a river to drink.
The way to the town seems impassable: too many rivers. I spend too much time trying to make it around - night falls. Invariably, they come for me. The incessant cacklers. I’ve come to the wrong neighborhood.
The first thing I do is drop everything in my inventory besides my weapon and knife. With my speed up to 1152, I’m feeling like I can make it out this time. At first it seems it’s working! I move more squares than them.
My joy is pretty short-lived. I hit a wall and have to turn around. In one tick I’m on the ground in pain. There’s not a lot of buildup this time - I don’t even pass out. One of them runs up to me and punches through my skull.
There is no hope too great for the bogeymen to crush.
Zekna Continues: Doren, calculated robbery
I’m liking the name. It’s really a hero-esque one this time around.
I first speak to Lecit Inidnacu, Human Farmer. She informs me of an axe murderer to the east, and asks that I kill said axe murderer who is also a Warlord. Rel Sleeveplunge. I sketch his name in blood in my journal, swearing vengance.
I take a look around the area, the Hills of Enchanting. Once again, there’s nothing. I’m not really sure how to proceed, as I don’t want to blindly run through the night until I find some boogeymen again.
I beg some of the farmers to join me. They refuse.
I learn of a town called Wheatspeech a day’s journey to the northeast. I decide to go there.
[Tumblr theme and format]
I’ve recognized that this thing is god-awful hard to read on the blog itself. Also that the structure in relation to the characters is extremely difficult to parse given the now reverse chronological nature of it all.
I’m going to fix up the theme and setup a page that’ll pull everything down in the proper order for each. Apologies for the hardship of reading this.
I’m also going to only post full stories from now on, and re-edit all past stories to be single posts.
Zekna Has A Go: Character Two - Doren Papermartyrs
Demigod Dwarf Male of Emalkadol
- same as last time
- Proficient Macedwarf
- Competent Fighter, Observer, Swimmer
- Skilled Shield/Armor user
- Adequate Dodger
- Novice Wrestler
Zekna Has A Go: Lipi dies quickly
I begin by greeting my friend, the farmer Thothil Pobeala. She tells me of the hill titan Unib Islandion to the southeast, in the Hill of Planks.
She asks me to kill Mong Worriedhowl the troglodyte, in Stirredechos the Butcher of Distractions, a days travel to the north. She mentions creeping things slithering out from below ground. (How do these people remember these full-sentence names?)
Thothil has no family to speak of, despite her house being packed with 8 other people, and disagrees when I say she looks like a mighty warrior.
The nearby area features a lot of grassland and a nice river. The local area appears to be called “The Steppes of Romance.” I seem to have succeeded in choosing an evil starting place.
Zekna Has A Go: Character One - Lipi Murderedfull
- large world
- short history
- high civ count
- high site frequency
- high savagery
- high beasts
- frequent minerals